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Killing enemies with headshots or melee attacks earns you extra Valor as well, so do this whenever possible to become more “valiant.” Valor also doubles as the experience system, so the more you gain, the faster you will level up.
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Valor is the currency of Killzone: Mercenary, and you gain Valor for every action you complete in the game as well as for medals earned from specific challenges. To outfit your Merc, you will need Valor. This got me out of more than one sticky situation and, if you get the chance, buy this as early as possible.
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However, my personal favorite is the Porcupine, a shoulder-mounted, mini rocket-launcher that targets foes within range, prompting you to tap the reticle on the Vita’s touchscreen for a kill. For instance, if you’re into being stealthy, you can buy and equip the Ghost Van-Guard and enjoy the ability to render yourself invisible for a short duration. Van-Guards change how you play your Merc, and a wide range of different upgrades are available. You have the ability to customize your Merc how you see fit, with an arsenal of diverse weapons, armors, and, my personal favorite, Van-Guards. Do you like the stealth approach? Do you prefer to run in guns blazing? Are you a sniper, or do you like to get up-close and personal? Well, Killzone: Mercenary has you covered. Though fighting through the worlds of Vekta and Helghan are fun, to say the least, the entertainment is compounded by the fact that you can play Killzone: Mercenary your way. The campaign isn’t all that long, probably about 6-8 hours depending on your skill level, but it is a high-quality story, something sorely missing from most shooters-console and handheld alike. Beyond this, I won’t say anything else, simply because it is quite a well-constructed story, complete with a few twists and turns that will keep you playing until the end. As you gain your bearings, you will be tasked with mission objectives while fighting off the Helghast horde, pretty much standard fare for an FPS.īut, after Danner saves a key leader of the ISA (Interplanetary Strategic Alliance), a plot unfolds that will change the course of the war on both sides, with you left smack-dab in the middle. Danner is a capable merc, and it won’t take you long to settle into the control scheme that Guerrilla Cambridge has set so lovingly into place. Killzone: Mercenary kicks off with you taking on the role of Arran Danner, a mercenary fighting against the Helghast in Vekta City, on planet Vekta. Guerrilla Cambridge has absolutely nailed every aspect of this game, and the attention to the minutia of playability really sells the experience.
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The release of Killzone: Mercenary marks the beginning of what we can only hope is a trend of excellent shooters for Sony’s handheld. The PS Vita gave developers the platform to design a true FPS experience on a handheld, but games such as Call of Duty: Black Ops - Declassified and Resistance: Burning Skies failed to deliver for gamers, leaving a desolate void in the handheld market. The arrival of a quality first-person shooter for the Vita has been a long time coming.